Personally I don't think so. The reality is that in EVE getting into a fight is always harder then the actual fighting. At least if you want to get into a fight where you can win. Anyone can take a frigate, head towards the nearest null-sec boarder and suicide against a gate-camp. However doing so is not what PvP is about. PvP in EVE (for solo or small gangs) is more like hunting. It starts when you undock as you choose your ship and fittings. Then the roam starts where you have to:
- Avoid targets that can kill you.
- Successfully track down targets that you can kill.
- Engage targets that you can kill in situations where they can't escape.
- Kill the targets before any of their friends arrive.
Because it is such a chance based endeavor sometimes you will not find anything. I have done whole roams solo through Providence and Catch with not a target to be found. Other times I have to skip opportunities as I head back to base needing more ammo and repairs.
Personally I think this is part of the whole fun of PvP in EVE. You really never know what exactly is going to happen when you undock. The trailer from last summer with a 'Lone Wolf' is a really accurate (although somewhat stylized) depiction of what it is like. You could come home empty, or you could start a galactic war, literally anything could happen. If things were always predictable, as in you undock and there are always a couple of guys waiting for agreed upon 1v1s with predictable ship fittings, it would be fun at first, but get boring fast.
Anyways, I am not really sure what the whole point of my article is, however since my week and a half old daughter is on a growth spurt and wakes me up every hour.... it is amazing I am able to put together complete sentences.