Since I am not playing so much I can concentrate on some of those long skills that I always wanted to train. In particular I am going to spend the next couple of months working on my gunnery skills. Things like...
- Motion Prediction (5% bonus to tracking speed)
- Rapid Firing (4% bonus to rate of fire)
- Sharpshooter (5% bonus to optimal)
- Surgical Strike (3% bonus to damage)
- Trajectory Analysis (5% bonus to falloff).
How much difference does they make? He is my usual Jaguar fit with my current skills...
And here it is with all of the support Gunnery Skills to LV 5...
All of those attributes, better tracking, better range, better falloff and better damage all add up to a much more effective ship. Especially in a 1v1 the slight advantages often are the difference between victory and defeat. Skills aren't everything in this game... but sometimes a whole bunch of little bits add up to a lot.
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