Since I am not playing so much I can concentrate on some of those long skills that I always wanted to train. In particular I am going to spend the next couple of months working on my gunnery skills. Things like...
- Motion Prediction (5% bonus to tracking speed)
- Rapid Firing (4% bonus to rate of fire)
- Sharpshooter (5% bonus to optimal)
- Surgical Strike (3% bonus to damage)
- Trajectory Analysis (5% bonus to falloff).
How much difference does they make? He is my usual Jaguar fit with my current skills...
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And here it is with all of the support Gunnery Skills to LV 5...
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All of those attributes, better tracking, better range, better falloff and better damage all add up to a much more effective ship. Especially in a 1v1 the slight advantages often are the difference between victory and defeat. Skills aren't everything in this game... but sometimes a whole bunch of little bits add up to a lot.
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