Note: This is not a review of EVE .. which I obviously rate 11/10, but rather a look at how the features from the expansion have been.
Now that it has been over a month since Inferno has come out in full I thought it would be good to do a look at the success/fail of the features introduced.
Missiles and Launchers + Graphics Update + Effects Bar + UI Enhancements
5/5 Missiles look awesome, visually they are great. As nice as they are however, I never really am zoomed in enough to see them. Other stuff is a step in the right direction.
War Declaration System + Mercenary Marketplace
1/5. Any feature that needs a complete emergency overhaul two weeks after launch isn't good. Great concept, terrible implementation.
4/5. Pretty good, but could be better. After years of looking at eve-kill/battleclinic kill reports, these don't seem to be as refined. Best part is the ability to save fittings though.
1/5. Headed in a better direction, but any feature that allows the goons to exploit to the tune of 5+ trillion isk while smashing the market for anything LP related is serious fail.
3/5. I love the new Auxiliary shield boosters but think they are unbalanced. The others, not so much. The game changing module of the micro-jump drive has not been introduced :(
0/0 ... I just couldn't care less.
1/5. It is terrible. Only gets a point since they are iterating on it so fast.
1/5. Basically just a balancing exercise, one that was mostly rolled back after introduction.
16/35 = 46%. An F, ironically this is still one of the best expansions since I started playing. However most of the major features required significant iteration or rollback within weeks of launch.Still love the game though....