Wednesday, January 26, 2011

Incursion = CCP fail at game design

Despite weeks of posts on the forums warning them that the entire incursion mechanic was not compatible with EVE's aggression mechanics.... they still release this massive game-design failure.
 
Explanation: The white crosses are CONCORD ships that just one-shoted an entire fleet that was fighting the Sansha incursion.


Basically, unless you are an experienced player who understands the odd aggresion mechanics of hi-sec, Incursion = death.


EDIT: Oh look.... here is another similar picture of what looks to be a different site:

EDIT 2: Looks like they are fixing it with the current patch. Some are saying that this is dumbing down' the game. However there is really no reason for anyone to be RRing someone in hi-sec with a GCC. Concord arrives in seconds and no amount of logistics can save a ship. Instead the mechanics were making effective pick up groups absolutely impossible.

2 comments:

  1. Here's what I took from this...My alt should be sitting in a cloaked ship ready to loot wrecks after CONCORD wtfpwns people at Incursion sites. Sound about right?

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  2. @FNG As long as they clear out the sleepers first or they'll WTFBBQ you.

    unless you are an experienced player who understands the odd aggresion mechanics of hi-sec, Incursion = death.

    Or Incursions = Delicious tears. If you understand the agro mechanics you can set of a concord chain reaction just for greifing purposes.

    I can see them not forseeing this tbh, it's one of those stranger side effects of new features fitting in with old ones. What I really have a problem with is that the incursions have been with us for about 2 weeks now and no sign of a fix or at least a work around. I think it will be a month + before we see sign of a fix. For now I'll just use a throw away drake for incursions, too expensive to risk anything else with groups of random people.

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